![]() ![]() The faster that matches are made and the player builds up chains, the faster that power ups drop. These can be real lifesavers when things are moving fast and furiously. These are special moves that range from something as simple as Fire Blast, which destroys three orbs of the player's choice, to Color Wipe, which completely removes one color from the board. Power ups are what keep the game interesting. ![]() After making a certain number of matches (multiples of three), a power up will be generated, which can be collected by shooting an orb at it. The orbs will roll a bit faster and three new colors will eventually be added. As can be expected, the game will gradually become more difficult through the 90+ levels of Sparkle 2. It's easy to keep trying to equip something that's actually already equipped until the player realizes how it works. Enchantments may be changed at any time with the Select button, but added enchantment slots can be confusing due to the lack of explanation from the game. There are four levels of enchantments, and as each level is unlocked, another enchantment can be equipped with a maximum of four being equipped simultaneously, one from each block of enchantments. Enchantments provide a slight edge in the game, such as launching orbs faster or (at higher levels) removing a color from the board, and these are unlocked as the player progresses through the levels. The entire string must be destroyed before orbs begin dropping into holes leading to the abyss, or that level will be lost. Then the player only has to finish up what's left. Once this circle of runes is complete, roots will grow and close off the orbs so that no new ones will be generated. As matches are made, runes light up around the launcher. Orbs are fired from a launcher that pivots, rather like a gun turret, into the moving string in an attempt to make matches of three or more of the same color. Players are faced with a string (or strings) of orbs in various colors that roll across the screen. ![]() Lovely atmospheric music and well-voiced narration tell the story of the keys, so it can be a bit of a surprise when the brief tutorial brings back memories of Zuma or Luxor. Each day is a different level as one treks through the forest in search of the keys. The mission is to find the five keys and use them to unlock the wonderful secret something. As the game begins, players will find themselves in a forest. ![]()
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